Just another drawing class for the particle system. Turns out to be very heavy on calculations, so don´t wonder if the performance is not very good.
[more...]This scene is from my old physics engine called prodigy when it was first released. It was quite stable but not too good in performance.
[more...]The very first version of my particlesystem. Just some different behaviors for the particles and a few different drawing methods.
[more...]Take a simple formula, in this case the formula of electric attraction, combine it with simple collision detection, put a blur filter on it and voila. I love things like this. It is not an animated or pre-rendered thing but an interactive scene which also looks awesome.
[more...]The next stage of the particlesystem. I seperated the system, the behavior of the particles and the drawing methods. Then i implemented one drawing class which uses vector graphics. I intended to make them look like flowers, since this was a work for someone.
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