// alex lawrence

Work - lyneth

Current status

Posted on 2009-01-11 in Physics, lyneth, Actionscript

To show you development with lyneth physics api is ongoing I prepared a little demo scene (of course with some filters on it :) ). The scene contains 30 random shapes.

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Physics stress test

Posted on 2008-10-08 in Physics, lyneth, Actionscript

I worked on a second version of my first physics engine called prodigy. The performance results in this stress test were quite good. Besides that the scene just looks nice.

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